Adventure Update - UI and Damage
- fatcat12grimm
- Oct 10
- 1 min read
I continued where I left off on the project from last time. I have been working on the pause menu UI, though it's not finished yet since I want to add some additional details to the menu such as a player animation on the pause menu and I wanted to rework the bottom item sprites. And I also made the player take damage to the enemies, all I need to do for that is the bounce back from being damaged and the temporary i-frames for when the player is recovering.


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